[ Paper Golem] D: until next dawn R: 10'
enlarges to size of caster, adopts their attributes, and accepts
instructions of [sum] nouns and verbs. Paper Golems have one hitpoint, weigh almost
nothing, are blown by wind, and will wear off their fingers in an hour
of hard work if they have them. They approach problems in the most
obvious way that their caster would (as if in a dream, drunk, or
half-asleep), have no self-preservation, and have miniscule
problem-solving ability. While concentrating, caster knows approximate direction to golem and if golem is destroyed. When destroyed, material reverts to original
size. Valid materials follow.
1 MD: Materials that are instantly destroyed by fire and quickly degraded by water (paper, dry leaves, reeds)
2 MD: Materials that are resistant to either water or fire (flake of wax, squashed cotton candy)
3+ MD: Any mundane material.